ADLG Renaissance is in development... and even with having not actually played it or laid eyes on a copy, I do know that it will probably involve "double units" for Pike & Shot.
The idea of rebasing is a frightening one, but amazingly, on examination of my Renaissance collection, I have spotted that I have at least a couple more bases of ECW/TYW Pike & Shotte than I actually need for any conceivable FoGR army I might wish to use in future... who'd a thunk it?!
So, knowing I have plenty of spares, I decided to test-base some Pike & Shot, using "second line" figures who won't honestly get an outing anyway just to see what they might look like.
It's an "Impetus-style" basing methodology !
Not sure that having 3 ranks of each is entirely right, but as a first experiment its a pretty decent look I think.
23 Apr 2017
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Just getting into LADLG Ancients. Not really having to rebase was great. However, hoping Renaissance won't need re basing, it would put me back years!!!!
A nice looking unit for a nice period to play!
Heh,
My powers of suggestion worked!
Now to get a game in.
Joe - glad you've joined the SELWG AD:LG mob!
ADLG R is quite some way of being finalised just yet, so no need to panic! This might not even be the final basing scheme, but as I had some spare figures ...
Probably look better just using 2 ranks for the mid-TYW onwards IMO.
Bit surprised the rules aren't done yet though as I saw a version 2 or 3 years ago that looked playable.
Looking at these I was also thinking that 2 ranks and a bit more space may be good. These are tiny figures though hence trying to squeeze more on for this first pass.
I'll try that next
I am not rebasing all my collection. That's just too painful. Hopefully some compromise for us long time players will be allowed. But I guess it would be an excuse to buy and paint more figs...
There would certainly be a work-around - 2 shot and 2 pike bases next to each other would also count as a DBE (4BE in old money?)Pike & Shot from what I understand
I'm not rebasing my figures! And three ranks of shot is one too many for later TYW and ECW.
I'd like see the number of single bases as a variable.
I think a compromise is to have the Pike on a 40x20 with 2 bases one behind the other and then 'rebase, some shot on 20*40 added to each end. The cavalry I assume will still be on the 40X 30 bases so no rebasing
This means that with an army of say 8 P&S units you will have to rebase 8 shoot figures a unit. (or buy 64 new figures ). Not that much of a big deal to potentially get a great game that will breathe life into renaissance gaming.
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