Showing posts with label ADLG. Show all posts
Showing posts with label ADLG. Show all posts

25 Dec 2024

A Festive Bonus - a dozen Gladiators!

 Yes, the interminable ADLG 28mm Republican Roman army project has now hit a Christmas milestone, with one of the novelty items in the army list hitting the interweb in the shape of these dozen Gladiators.

They are all from the Crusader Minis range, which I think do a very good job of staying stylistically in keeping with the mostly-Foundry Legionaries I've posted previously, but at a much lower price point of £7 for 4 instead of £14 for 6! 


They were done surprisingly quickly, with the non-metallics being mostly Contrast paints - however on these figures the non-metallic parts are rather smaller than the metal-clad bits!


I also did almost all of the shield patterns myself, the exception being the chap at the back who uses a spare Crusader Roman Cavalry transfer from LBMS - unsurprisingly the shield was an exact size match for the CRusader cavalry shields ! 


The flesh is my now-standard layering of white base, Darkoath Flesh contrast then Vallejo Dark Flesh real paint, whereas all the matallics are black undeercoat and a drybrush of metallic.
  

I was particularly pleased with how this laurel wreath shield came out - it's a white base coat, GW Contrast Blood Angels Red (which does leave a bit more texture on the shield than a straight normal paint coat woudl do), then the laurel was initially picked out as a series of white blob over which I then painted GW Contrast Mantis Warrior Green. 
 

Very chuffed with the musculature of the guy front left as you look at this base of figures. The casting really helped show where to paint, and the Darkoath Flesh layer then gives you even clearer guidance as well.


The yellow on their loincloths is Yanden Yellow Contrast. 



The blue shield pattern is hand painted too (OK, this is a bit half-hearted compared to transfers, but...), but the notable thing about this is that the yellow bits are painted in a single layer straight onto (wider) black lines, using the new Warlord Games Fanatic paints - Demonic Yellow in this case. 

This is the first yellow paint I think I've ever owned that had enough coverage to give this density of colour on top of black, straight out of the dropper bottle - highly recommended.



The same technique and paint was used on this red shield too. 


Talassar Blue is the loincloth colour here.


And, here are the set, ready to accompany the Roman army into battle, and you to the dinner table for some turkey and stuffing!


And here's an AI-generated video of the guys being animated and aggressive!


 

18 Dec 2024

The Legions are here!

 The almost-final element of my 28mm L'Art de la Guerre Republican/Triumverate Roman project is the biggest and most meaty - 100 Legionaries (or Hastati and Principes in old money I guess?).

The figures are almost all from the classic Foundry ranges, mainly as they are just such great figures that still stand the test of time even when when put up against all of the newer plastic ranges out there. 

They do however also stand the test of being expensive, and even though I do keep reminding myself that there is no point in saving a few quid buying sub-par figures it was still a challenge to click "buy" on the Foundry shopping cart after stacking up more than a dozen or so packs of Foundry infantry!

Luckily though, Mark Fry was selling a huge unpainted set of Foundry Roman figures at the end of last year, so that's how I convinced myself to bite the bullet and pick up enough infantry figures (as well as a set of mounted Great Commanders) to make up the meat (and two veg) of a Roman army. 

Painting up 100 figures is quite a challenge, and even more so once you add in the LBMS shield transfer application process x 100 ... so I've documented it all here with LOTS of photos of the finished and WiP figures along the way. 









There are lots more photos now on the website, along with some details of the painting process, links to the figures used and also to the LBMS shields on their site too. 



2 Dec 2024

Taking Germans to Germany - whatever next?!

 A few weeks back a brave band of CLWC gamers hopped in a car and headed across Europe to take part in the ADLG German Team Tourament in Braubach, on the banks of the mighty Rhine.

On our journey we encountered many strange sights....


..including a trip to the museum in Mons in Belgium...


...some heavyweight tank action at Bastogne barracks...


..a bfrief history of medieval torture in Trier ...


...which was also the capital of the Western Roman Empire for a while...


..before finally engaging in 5 games of ADLG using a Medieval German army ...


..with what admittedly was mixed success... 


..under the expert leadership of the Kaiser Gnome ...


..before heading home via a rain-soaked, beer-soaked 800 year old 4 month long drinking festival!

For a full set of military tourism, gastronomic and liquid intake excess, musical weirdness, the Gome Kaiser trading insults with Hannibal, and the occasional spot of reportage of 15mm scale Medieval wargaming head on over to the Battle & Tourism reports now ! 



12 Oct 2024

28mm Victrix Numidian Infantry

 With a mostly-Foundry Republican/Camillan Roman army at the head of the painting queue right now I've already done the Velites and next up I have made a start on, erm, not the actual "Romans" but instead a small Numidian allied force made up from Victrix figures.   


This is the Allied contingent's Commander on a 40mm round base. I used two of the crew from the Victrix elephant set (more of that later..), drilling and pinning a leg each to the base (as these crew don't have puddle bases) and adding arms from the infantry sprues. 


All of these figures were done with a white undercoat, Warlord Holy White "Contrast" paints on the clothing then layered with actual Vallejo white on top of that.


These are the actual infantrymen - the skin tone is done with a couple of layers of Contrast Darkoath Flesh, with some having an extra layer of ArmyPainter Dark Tone wash on top.  


The round shields all have LBMS transfers of animal skins, whereas the scutum-type shields are hand painted (as you can no doubt see), partly to save money and partly because I felt the LBMS scutum ones were actually a bit too intense in design and colour.
  

One thing to check with the Victrix / LBMS shields and transfers is that the round shields seemingly come in 3 different (OK, slightly different) sizes, and so it probably makes sense to keep the smaller shields for the cavalrymen and any Light Foot javelin skirmishers. 

The three types of round shield are very, very similar in size so if you don't realise they are different sizes it's easy to only discover this when they are glued and basecoat painted ready to take the transfers!


I kept a fairly dull dusty pallete for these, mixing up some tan and beige colour for the shields in particular on my wet pallette and doing blending and shadows on the edges of the shields with a think coat of Contrast  Aggaros Dunes or other brownish colours.


As usual, a bit of drybrushing really picks out the hair 


I did start to wonder if the Holy White "new formula" Speedpaint was still bleeding a little into the white paint I layered on top (as this wasa big issue with the initial batch) but if it is, it's actually just about perfect for creating more subtle layering than a flat grey would have been. 


The aforementioned Light Foot skirmishers, with possibly overly large shields. 


Again using the wet pallette to do some mixing of various browns and tans I think managed to do a fairly credible job of blending in the edges of the LBMS transfers up to to, and in some cases just around the actual edges of the shields.   

This is a bit of a faff, but is really worth the effort IMO as you are paying good money for a great product from LBMS, but if you leave it so you can see the edges of the design and the plastic film on the shield it's sort of all wasted IMO

And, from "ground level", here are the guys ready to hurl javelins or attack with swords! 

More to come soon!

4 Oct 2024

Devizes 2024 - the Battle Reports !

In a truly surprising development, 4 "traditional format" read-along battle reports are now available for anyone who wishes to follow the varied exploits of a deeply smelly and unwashed Ilkhanid Mongol army in stunning hyper-colour  and (mostly) 28mm plastic, as they take on the Samurai, the Ghaznavids, the Burmese and finally the Mongols of Timur the Lame down in the heart of the West Country at Attack! 2024's ADLG competition.


Thrill as the Armenian-supported Ilkhanids send waves of fragrant dancing cavalry, eager unwashed knights and reluctant yet deeply sweaty spearmen out to fight a variety of almost equally colourful foes, including Mighty Shrew Elephants dressed in patchwork duvets ...
 

..bare-chested Burmese jungle dwelling tribesmen who can wiggle all of their toes independently, and...


.. the "I can't believe it's not Seleucid" Elephant Corps of Tamerland the Great and his horde of partly undead warriors and cannon fodder. 

Yes, this is a possibly welcome (YVMV) return to the old-school of battle report blogging, with rubbish captions, a probably unhealthy focus on the Mongol's poor personal hygenine, ridiculously OTT descriptive sentence structures, and the musings of both the Ilkhanid Khan and (of course) Nasty Hannibal himself  to reconsider all of the action at the end of each game

These battle reports are accompanied by the "Melksham, Don't Mind if I do!" edition of the Madaxeman (Video) Podcast.
 

22 Sept 2024

2024 Kegworth Codgers Midweek Challenge: Runners & Riders

 We now have a near-full list of Runers & Riders for the upcoming Kegworth Codgers Midweek Challenge ADLG competition, with a rather astounding 32 players finding time from their busy retirement and part-time work schedules to attend plus - I believe - one chap who was so desparate not to miss out on a couple of days in an unbranded Premier Inn-equivalent motel just off the M1 that he's booked 2 days holiday to play too.


The event is themed for Kegworth's great transport links and proximity to the Fosse Way, inspiring a Roman Roads theme of "armies valid in the period when the Romans were building roads across the Britain, 43-407AD" and that has resulted in a pretty decent spread of options, with 21 different lists represented including 7 Roman armies and a further 7 hailing from outside the Roman sphere of influence.

In a week and a bit therefore the mighty halls of the Kegworth Hotel & Conference Centre will echo to the sounds of warfare, as the battle is joined to see who is the Codger of the Year 2024.  




.

4 Aug 2024

Oh My God! It's a POD!

 After an unfeasible hiatus a new edition of the Madaxeman Podcast has just dropped ! 

In this new episode titled "Melksham? Don't mind if I do!" a part new, part old crew head down to the West Country for a bit of Hard Rock, a lot of beer, pubs and food, and (eventually) some rather eclectic analysis of a variety of unsuccesful army lists used by us all at the recent ADLG competitions held at the Attack! show in Devizes.

The cast are me Dave from The Podcast, Another Dave (technically "the Dave formerly known as Pants"), Jason and Steve, and all of us can now take you on an audio journey way down Melksham Way. 

  • The lists we discuss are available on the ADLG Wiki
  • The ADLG Army list content starts about 22.45 into the audio version, or a smidge later on the special YouTube "Talking Heads" edition, so if you aren't interested in pubs and the Avebury Stone Circle (really?) you can either start, or stop listening around then as you choose.

Listen on Podbean:

View on YouTube:



28 May 2024

Successor Hit Markers in 28mm

I'm gradually assembling specialist casualty markers for many of my armies, and the latest set are for my 28mm Successors

Luckily Victrix include a lot of extra shields in their packs, especially for cavalry figures, and of course over the years I have accrued many metal and plastic ones from other sets so I have a lot available to make these three types of marker

In a rocket-science level bit of planning I use 3 shields for 3 hits, 2 for 2 hits and a single shield for one hit.


I've even splashed out and used up some un-needed LBMS transfers on some of them - possibly the most expensive casualty markers in the world!


 I always give them a few thick coats of liquid poly varnish before finishing in matt varnish, as they will inevitably get chucked in a bag somewhere - so a few coats of poly tends to make them pretty scuff-proof 




14 May 2024

ADLG Renaissance: The Basics

 I've finally gotten round to recording a few ADLG-R videos with Simon LeRay-Meyer, in which we look to work through the basics of the system with a particular focus on explaining the differences to ADLG Ancients.

They are now all posted on YouTube and also here on my website 

The main areas covered are to do with how double-width bases for infantry formations in the Renaissance version actually work. 

This is all pretty simple once you get your head around how they work but can trip up someone who is familiar with ADLG Ancients if you are not mindful of what and why they are deemed necessary in Renaissance ADLG

The videos are a bit of an experiment using my webcam and recorded very simply on Zoom, so the quality isn't exactly top notch - but hopefully we manage to be chatty and engaging enough to carry you through that, and in so doing manage to get across the key ways in which these double units actually work and operate on the battlefield.


Here's hoping you make it at least half way through ! 

Share this page with

Search Madaxeman

The Madaxeman Podcast

The Madaxeman Podcast
Listen now on Podbean

Past Updates

Popular Posts