Showing posts with label FoG. Show all posts
Showing posts with label FoG. Show all posts

20 Dec 2025

Who Played What - the 2025 Edition

 Put down the egg-nog, step away from the mince pie, hold fire on the jingle bells and brace yourself for another vaguely interesting edition of my regular end of year update on competition attendances across a number of widely played Ancients mass-battle rulesets in the UK.

As usual I'll start with (repeating) the ground rules and caveats. 

The only thing these numbers measure is attendances at UK “competition” events held during 2025 for which results (or runners and riders) have been published online that I've been able to find and make sense of.

Every ruleset in this list is very good at doing this with most also producing their own annual rankings as an additional reference point to double-check the data. The odd player might be missed (or included) at an individual event, especially where nicknames have been used or if someone dropped out part way through the weekend, but other than that unless any events have somehow been publicised, organised, played and concluded during 2025 without leaving an online footprint of any kind on any of the mainstream forums used by the players of the rulesets concerned (I mean, really...?) it’s a fair bet that every competition that has happened should have been included. 

Whilst some players appear in the stats twice because they played two rulesets over the course of the past year this is discounted for the analysis as numbers are too low to impact the main trends. And it's too much work to de-dupe them by name as well !

The final thing to bear in mind is that for most of the rulesets in this analysis the total number of players falls between 30-70, so a car not starting, or the designated driver's daughter getting married on the weekend that 4 clubmates would otherwise have done their “once a year” competition will generate a 5-10% swing in overall player numbers for almost all of these 7 rulesets - so please don't read too much into any single digit, single year variation. 

Instead it’s the bigger trends and swings that count, capturing moments in time and adding them together to form a broad-brush picture over the longer term - which is why I have similar stats from the end of 20242023202220192018, and 2017

So with those qualifications out of the way, onto the 2025 data.

Total Player Numbers 


(UK based players / UK+Overseas players): 

  1. ADLG    174 / 191       (2024: 172/184)     (L'Art de la Guerre)
  2. DBA       74 / 75          (2024: 64/64)          (De Bellis Antiquarius)
  3. MeG       60 / 65           (2024: 77/82)         (Mortem et Gloriam)
  4. DBMM   54 / 68          (2024: 57/71)         (De Bellis Magister Militum)
  5. TTS!        51 / 51         (2024: 47/47)         (To The Strongest!)
  6. DBM      41 / 41           (2024: 37/38)         (De Bellis Militarium)
  7. FoGAM  36 /38           (2024: 41/41)          (Field of Glory Ancient & Medieval)

No change at the top as ADLG continues its stranglehold on the popularity rankings, with a total attendee count that is not too far short of matching that of the next three sets combined.

DBA continued its inexorable rise of recent years, leapfrogging MeG into 2nd place as DBA's 17% increase in UK players this year was counterpunched by a 22% decline in UK MeGGers across the same period.  DBMM remains marooned in mid table yet again this year. although its continued strong overseas showing means it achieved a bigger pool of UK tournament attendees than MeG's even thought it has fewer UK-based players. TTS! also makes another year of small incremental gains to nail down 5th place.

At the other end of the scale the two "free" sets, FoG and DBM, have swapped places with one new player plus a few returnees to the DBM circuit seeing it bounce back up to 41 again, overhauling a FoG player pool that lost a handful of players and saw no new players at all pick up competitive FoG in 2025. 

In aggregate these was an almost inconsequential fall in the total number of UK-based players, with 491 last year compared to 504 in 2024 (and 496 in 2023). This rises to 528 including overseas entrants, compared to 538 in 2024.   

Total number of entries made 

  1. ADLG      696    (2024: 729)
  2. MEG        274    (309)
  3. DBA         244   (241)
  4. DBMM    204    (226)
  5. FOG         199    (240)
  6. TTS          142     (159) 
  7. DBM        139    (164)

These figures count the total number of entries across all competitions for each set, and are therefore indicative of a number of factors - average attendance, number of events held - and also reflect to a degree the number of active players on each circuit. As such, some of the rulesets figures in this table show quite marked year on year variances, this year mainly negative. 

DBA was the only set to see an increase in participation this year, with FoG, MeG, DBMM, TTS! and DBM all seeing overall attendances fall by 10%  or more. 

TTS!, MeG, DBM, ADLG and DBMM all lost a few, often fairly small local events from their regular circuits, driving some of these declines, with TTS! taking the worst attendance hit with their 3 "lost" events including the only 2 events previously held in the South West region, and a London-based Doubles competition that attracted a lot of "unique" players last year.

FoG was something of an outlier, as it maintained an unchanged circuit of 12 events whilst experiencing lower attendances almost all across the board, as only 2 of the 12 regular competitions on the 2025 UK FoG circuit managed to maintain last year's turnout levels.  

New to Each Circuit this year

  1. DBA        28 / (2024: 17)
  2. ADLG     25 / (20)
  3. TTS!        13 / (19)
  4. MeG        5 / (16)
  5. DBM        1 / (3)
  6. DBMM     2 / (3)
  7. FoGAM    - / (2) 

A huge year for DBA, streaking to the top of the leaderboard with an astonishing 28 new players joining the UK circuit in 2025 - even more impressive when you consider that 11 of the 25 "new" ADLG players were overseas-based visitors to these shores compared to only 1 DBA player packing that tiny army in their hand baggage and heading here.  

Aside from DBA and ADLG, the new-player count for all of the other rulesets fell year on year, and ADLG also shows a small y-o-y decline (of 1) if only UK-based players are considered.  FoG's inability to attract any new players in 2025 I believe marks the first time this has happened for any ruleset since I started collating these stats back in 2017. 

Ruleset-specific commentary

ADLG (L'Art de la Guerre)

ADLG remained the most widely played Ancients competition ruleset across the UK in 2025 with 32 events held compared to 36 in 2024. Taking the Covid-affected years out of the equation ADLG has now been competitively played by 170-200 UK-based players every year since 2019. 

69 players (36% of the total pool) played in only 1 event this year, with a further 19 only appearing twice to put an aggregate total of 46% of the UK ADLG circuit in the "casual competitor" category this year. This is lower than most other sets, but is also 1% higher than 2024, accounted for by the increased number of overseas visitors seen in 2025.

16 players accounted for 25% of all of the 696 competition entries made in 2025 (1 more player than last year), with 43 players (also up from 39 in 2024) making up half of the aggregate annual field, meaing that the UK ADLG circuit became marginally more diverse in terms of potential opponents than it was in 2024.

The 32 events held included some competitions some taking place in parallel (in different scales) at the same venue, and with date clashes as well the most events anyone could theoretically have entered in 2024 was 26. Only three players managed to make it to even half of this total, again helping ADLG to deliver potentially the most diverse mix of potential opponents of any ruleset - although someone would still have to drive the 657 miles from Plymouth to Elgin to be sure of experiencing the full benefit of that mathematically-derived diversity!

8 of the 32 ADLG competitions were held in the 25mm/28mm scale, the rest being 15mm events. The 28mm events attracted 48 different players and 118 total entries. Were these 8 larger scale tournaments to be treated as a circuit in their own right, 28mm ADLG would have seen more players, but less entries than both FoG and DBM

Four competitions this year drew in 40 or more competitors playing ADLG, each of these running parallel events in both scales with Warfare hitting an impressive 58 across 15mm & 28mm this past November - meaning this one event exceeded the full-year UK-wide pools of players for 3 of the 6 other sets. 

DBMM

The size of the DBMM player universe across all UK events remains pretty much flat this year, although still continuing the slight downward trajectory seen since the Covid hiatus.

Overseas players make up a bigger proportion of UK DBMM pool than for any other set, at almost 20% of the total player numbers - with no "overseas" player attending more than 2 events it seems unlikely that any of the players listed as "international" on the DBMM.org rankings site are in fact now UK based.

Of the 16 DBMM events to take place 9 failed to reach double figures of attendees (although three of these were pools at events where 6mm and 15mm ran in parallel). 2025 was also a year where overall participation fell noticably, with the 204 entries across the year dropping almost 10% from the 226 recorded in 2024 - following on from the previous 10%+ fall (from 263 to 226) seen between 2023-2024

6 players made up 25% of all entries, with 15 different players forming half of the aggregate field. 25 players (37%) only entered one tournament, and 37 (54%) only entered one or two events this year, although this stat is of course skewed by the large number of overseas players. This pattern is essentially unchanged from previous years

DBA

DBA has really picked up the pace in the last few years, and that storming run continued in 2025 with 75 players making up the biggest DBA circuit since I started looking at competition results back in 2016.

DBA always seems to be able to draw in new players, and 2025 has been no exception with 25 new faces appearing on the circuit for the first time (including 1 US visitor). 28 players (37% of the pool) entered only 1 event during the year, with over half of the UK's DBA players (44 players, 59%) only entering 1 or 2 competitions this year.

With all bar one of the DBA events in the calendar being one-day affairs, the logistics of "how far will I travel to play in a one-day event (and then drive home)?" is probably behind some of this particular stat's relatively high score for the UK DBA community as other circuits which run mostly with 2-day events might expect more of their attendees to stay overnight.   

6 players made up 25% of all entries, with 14 making up half of the aggregate field across the year. One player nearly completed a full sweep, attending 13 out of 14 possible events across the year - not bad for an 85 year old (or so I'm told)!

TTS! (To The Strongest!)

TTS! had a curates egg of a year, with a decline in the number of events but a slight increase in player numbers as some competitions which popped up in 2024 did not return in 2025.

The 9 events held this year averaged just over 16 participants each, with the Worlds topping the list with 32. No-one (quite) managed to attend all 9, but two players only missed out once with 8 appearances each. The 5 most active players contributing 25% of the overall entries and 13 contributing more than half that annual total.

17 players (33%) only entered one event, with 30 (60%) only entering one or two, meaning that the 5 most enthusiastic players between them appeared almost as many times as the "lest enthusiastic" 30. 

MeG  (Mortem et Gloriam)

MeG experienced a notable drop in top-line numbers in 2025 as the loss of a couple of events from the circuit, a reduction in the numbers of "new" players and lower overall attendances at the majority of events in the calendar held across 2025 delivered a player count of 65/60 (International/UK-only) - down around 20% year on year, and almost a third down from the 2022 peak where 89 players, 78 of which were UK based, appeared at a UK MeG event.  

19 players entered only one event this year, 11 of who's appearance was at one of two different events taking place in different locations on the same weekend in May! A further 10 only attended 2 events, meaning that these "occasional" players now make up the minority of the MeG circuit - a notable change from recent years where significant numbers of (usually) new, but often short-lived circuit participants had seen this group make up as much as 59% of the UK player pool

At the other end of the scale the keenest 4 MeG players on the circuit managed between them make more appearances than the least-active 32 combined, with 7 players making 1 in 4 of all aggregate entries this year, and 14 players chipping in with over 50% of  entries across the entire calendar.

All of MeG's events are now held in 15mm, with the 28mm MAGNA format not featuring on the circuit in 2025.  The event circuit is also strongly centred around Midlands, with 44% of the total attendance across the year being seen at the 6 events held in just two venues in Daventry and Derby. 

FOGAM  (Field of Glory Ancient & Medieval)

2025 has see the recent limited growth in the UK FoGAM circuit come to a grinding halt, with a few non-returnees and no new players seeing FoG slip below DBM to be the least widely played ruleset in this survey.

Attendances across 10 of the 12 events held this year all fell, with just Godendag and the FiB Team event managing to hold steady. The FiB Teams event again weighed in with the biggest attendance of the year, with 29 of the 36 UK based players taking part, followed by Warfare with 22.  

The UK calendar again saw 12 events taking place, and while no-one this year managed a full sweep of attendance, 3 players did turn up at 11/12 of the possible tournaments. 

Just 5 players made up more than 1/4 of all entries to the UK FoG circuit, with 11 players making up 50% of the aggregate field across the year. 16 players (down from 21 last year) attended at least half of the available events.

8 players only attended 1 event (21%), with 11 (29%) attending 1 or 2, the lowest percentage of "casual" participation of any ruleset in this year's survey.

DBM

Numbers for DBM again barely moved year on year, with 41 players making an appearance in 2025 compared to 38 the year before - as always, unsurprising for a circuit strongly centered around a smallish handful of clubs.  The total number of entries did however fall to 139 compared to 164 in 2024 and 166 across 2023.

Underlining that gradual tailing off, 12 DBM players only attended one event this year (up from just 7 last year), with 18 (up from 13 in 2024) only making it to two of a slightly reduced calendar of 9 events (10 in 2025). The busiest 6 players made up just over 25% of the total entry, with 12 people contributing half of the aggregate field across the year.

No-one managed a clean sweep by appearing at every single event in the year, with 14 managing to grasp at least half of the opportunities to play competitive DBM during 2025.

The Conclusion (FWIW!)

In summary as 2025 draws to a close these 7 popular Ancients rulesets have continued to see around 500 UK-based players taking part in at least one UK Ancients competition in the last 12 months. That total remains down by around 75 on the 2019 pre-Covid peak, but in line or better than most other pre-Covid years.


(Aggregated player count by year, omitting 2020 & 2021 due to Covid impact)

This year has seen most sets lose (often smaller, one day) events from their calendars, and this may have resulted in overall attendance numbers trending downward for some sets, although not to a significant extent in most cases. DBA's surge in player numbers is the notable exception, with the oldest ruleset in this sample still clearly going strong even now!

(Individual ruleset player count by year, omitting 2020 & 2021 due to Covid impact)

The closest set to making it into this analysis is still GB's Swordpoint, but with only a handful of events and round 21 players it is still some way behind even FoG in terms of popularity. 
 
With nothing else new really coming along to make a mark on the Ancients competition scene in the best part of a decade either, perhaps next year I can just do a straight cut-and-paste! 

(If there's anything I've missed that you are better sighted on than me, please don't hesitate to get in touch with the data and I'll do my best to add it back into the stats and update this post)





19 Dec 2022

Who Played What - the 2022 Year End Edition

This week it's been too cold to go outside and spray-undercoat any new figures to add to the painting queue, so that inevitably means I have had a little time to work out how on earth to produce my once-traditional end of year snapshot of how many people have been playing each of the most widely seen rulesets on the UK Ancients competition scene in this first full post-Covid-impacted year.

As usual I'll start with the ground rules and caveats. 

These "2022" stats count players at UK events held during 2022 for which results (or runners and riders) have been  published online that I've been able to find and make sense of. Every ruleset in this list is very good at doing this with most also producing their own annual rankings as an additional reference point to double-check the data. The odd player might be missed (or included) at an individual event, especially where nicknames have been used, but other than that unless any events have somehow been publicised, organised, played  and concluded during 2022 without leaving an online footprint of any kind on any of the mainstream forums used by the players of the rulesets concerned (I mean, really...?) you can safely assume every competition that has happened is included. 

I have omitted a number of the smaller circuits, adopting an arbitrary cut-off of 30 players taking part in the calendar year for inclusion. Of the other sets being played Swordpoint appears to be closest to meeting this criteria at the moment with 25 different people taking part in the 5 events staged across 2022, so in future years it may well be added to the list.

Normally a key part of this summary is comparing attendance trends with those seen in the previous years. With organised play across the UK ending abruptly early in 2020 and only really starting up again midway through 2021 both of these years are a rather tricky to include in any comparison, especially as the different circuits were impacted in very different ways by the shutdown and restart. To keep things clean therefore I've used 2019 (the last full year of events) for the headline comparisons with 2022 - it’s not perfect, but it feels like the least-worst option for creating as close to a true like-for-like scenario as possible this year (thank you Covid..). 

Whilst some players appear in the stats twice because they played two rulesets over the course of the past year this is discounted for the analysis as numbers are too low to impact the main trends. And it's too much work to de-dupe them by name as well !

The final thing to bear in mind is that for all bar one of the rulesets in this analysis the total number of players falls between 30-70, so the absence (or presence) of as few as 3 players turning out for a single event staged at their local club can swing almost all of these figures by as much as 5-10%. A car not starting, or two-lines on the driver's Covid test one Saturday morning is all that it takes, so please don't read too much into any single year-on-year variation - this is all about capturing moments in time and adding them together to form a broad-brush picture over the longer term - which is why I have similar stats from the end of 2019, 2018, and 2017

So with those qualifications out of the way, onto the 2022 (and 2019) data.

Total Player Numbers 

(UK based players / UK+Overseas players): 

  1. ADLG    172 / 185  (2019: 189/210)     (L'Art de la Guerre)
  2. MeG       71 / 75  (2019: 62/71) *      (Mortem et Gloriam)
  3. DBMM   69 / 78     (2019: 73/84)         (De Bellis Magister Militum)
  4. DBA       57 / 58  (2019: 67/68)         (De Bellis Antiquarius)
  5. DBM      39 / 40  (2019: 43/45)         (De Bellis Militarium)
  6. FoGAM  34 / 35  (2019: 48/48) **    (Field of Glory Ancient & Medieval)
  7. TTS!       32 / 33  (2019: 64/66)         (To The Strongest!)
  • * Rolling 12-month attendance for MeG in 2019 peaked at 71/75 in April 2019. 
  • ** Rolling 12-month attendance for FoG in 2019 peaked at 59/59 in January.

After the first full calendar year of events post-Covid ADLG has comfortably retained the top spot in terms of popularity, seeing almost 25% more UK-based competition players than the next two sets combined. MeG has in turn climbed up to second place partly as a result of DBMM dropping a handful of UK-based players compared to 2019.  

At the other end of the scale FoG has continued to shed significant numbers of players between measurement points, only avoiding becoming the least widely played set in this ranking as a consequence of TTS!'s even more dramatic fall (driven in the main by the still as-yet unresolved dateline issues around the scheduling of its biggest annual event). 

In %age terms this gives the following picture:

%age Change 2019 vs 2022  

(UK based players / UK+Overseas players):

  1. MeG       +15% / +6%    ( -/-  : no change compared to 2019 peak)
  2. DBMM    -5% / -7%
  3. DBM       -9% / -11%
  4. ADLG     -9% / -12%
  5. DBA        -15% / -15%
  6. FoGAM   -28% / -27% (-42%/-42% : compared to 2019 peak)
  7. TTS!        -50% / -50%

All sets bar MeG saw player numbers decline to some degree between 2019-2022, with even MeG's apparent year-on-year increase not quite managing to exceed that systems' previous high water mark for participation reached in April 2019 (after which the rolling 12-month player count began to tail off towards the end of that same year). 

FoG's and TTS!'s relative declines stand out as the clear outliers in this list suggesting more was going on with both of them here than just the mild post-Covid hangover that most other sets seemed to be experiencing.

Total number of entries made 

  1. ADLG      703    (2019: 699)
  2. MEG        338    (298)
  3. DBMM    291    (311)
  4. DBA         204   (189)
  5. FOG         185    (221)
  6. DBM        123    (143)
  7. TTS          57     (92)

These figures are driven by a number of factors (most notably number of events held) in addition to the number of active players on each circuit, with both ADLG and MeG registering increases in the number of entries made to events on their respective circuits across the year.  

%age of players who appeared in 2019 but not 2022 

(UK based players / UK+Overseas players):

  1. TTS!          70%                  (45 / 45)
  2. DBA          37% (25 / 25)
  3. FoGAM     33% (16 / 16)
  4. DBM         33% (13 / 13)
  5. ADLG       32% (60 / 76)   
  6. MeG          31% (19 / 26)
  7. DBMM     23% (17 / 18)

Pretty much all of the rulesets saw close to 1 in 3 players active on each circuit in 2019 fail to reappear in 2022. This sounds dramatic, but taking into account these stats span a 3-year period this level of churn is probably to be expected, even had Covid not intervened. 

As a comparison, the 2018-19 equivalent stats showed most  sets experiencing annual churn rates in the mid 20%'s across that one-year timeframe. 

Current Players first appearing post-2019 

(UK based players / UK+Overseas players):

  1. ADLG     41 / 48
  2. MeG        25 / 28
  3. DBA        13 / 13
  4. TTS!        12 / 12
  5. DBM        6 / 6
  6. DBMM     6 / 6
  7. FoGAM    1 / 2

These figures only include players taking part in at least one event in 2022. 

Total UK Player numbers by system in 2022, new and returning 

A very healthy 104 players across the UK have used the opportunity of the Covid-imposed break to take up a new system game and joined a new competition circuit over the timeframe covered by these stats, with ADLG chipping in the most new recruits with over 40 new players picking up the (new v4) rulebook post-Covid to play at an event in 2022, a feat achieved achieved every (non-Covid) year since the ADLG ruleset first hit UK shores back in 2015. 

MeG's heavily promoted PSC-produced hardback edition helped draw in 25 new UK players to its circuit post-Covid, an increase of 12 on the number of new MeG recruits in 2019. At the other end of the scale FoG's lone new UK-based player in 2022 joined a circuit where 33 of the other 35 UK-based players were already played FoG competitively prior to the adoption of FoGAMv3 back in 2018.

6 year trends in UK player numbers (omitting 2020 & 2021) 

* DBM uses July-July figures for 2015 and 2016 as these were readily available, all other figures are calendar year.  

The clearest trend in the period since 2015 has been ADLG's rapid rise to replace FoGAM as the most popular and widely played rule system in the UK Ancients competition scene. In the 6 years since its launch MeG has managed to establish itself in the "second tier" group, all of which consistently draw somewhere between 60-80 players annually, with FoG now joining DBM in what might best be described as the "legacy" category alongside the small but loyal DBM community, each system being  almost exclusively centred around a small number of clubs. 


Ruleset-specific commentary

ADLG (L'Art de la Guerre)

Coming out of the other side of Covid ADLG has retained its place as the most widely played ruleset by some margin with a record 38 events (yes..) held in the UK during the year. 7 years after its first appearance annual UK player numbers for ADLG appear to have finally topped out to settle somewhere in the 170-190 players band, having first attained this level in mid 2018. 

The huge global following for ADLG (over 600 players took part in competitions held outside the UK in 2022) means the UK's ADLG circuit has always enjoyed a more international flavour than that of any other system, with overseas visitors uaually adding in 20+ extra players over and above UK-based curcuit members each year, pushing the total UK pool close to or just above the 200 mark.

The period 2019-2022 witnessed the launch of ADLG v4 (which English-language distributor North Star called this their biggest Ancients ruleset launch since WAB!), a change which seems to have barely moved the dial in terms of overall ADLG competition attendance.  The 2019-22 net fall in player numbers of 17 can almost entirely be accounted for by the absence this year of 10 players whose sole 2019 outing was at the geographically challenging Elgin one-day event (which did not take place in 2022, but is slated to return next May) and the loss of 4 players who have sadly passed away in the intervening period. 

The absence of the Elgin event also contributed to the proportion of players taking part in just one event dropping materially from 38% down to 30% - another indicator of the maturing of the ADLG player pool perhaps, and also a trend which was seen across most rulesets in this same period as those players who were keen to do so took full advantage of the opportunities presented to get out and play again after Covid.

15 players accounted for 25% of all competition entries in 2022 with 39 making up half of the aggregate annual field. The 38 events held included some competitions some taking place in parallel (in different scales) at the same venue, and with date clashes as well the most events anyone could theoretically have entered in 2022 was 29. Only 2 players managed to make it to even half of this total, giving ADLG players the most diverse mix of potential opponents at any given event seen for any other ruleset.

309 different UK-based players have now taken part in a UK ADLG event since the circuit started in 2015, 56% of whom were actively playing in 2022. In that time 53 overseas-based players have also take part in at least one event on UK shores.  

DBMM

The size of the DBMM player universe across all UK events slipped only a little in 2022 compared to 2019, as the UK circuit slowly ground fully into gear again after the Covid break. Even with a 2-year gap churn remained relatively low with the strong club-based support for DBMM seeing the dropouts largely offset by a trickle of new players and the reappearance of several others who had skipped 2019. 

Total DBMM player numbers have usually hovered in the mid 80's or 90's over the past decade, with 2022 marking the first time DBMM has slipped below 70 UK players since 2008 (according to the excellent rankings site at dbmm.org.uk). However, the fact that the Milton Keynes 1-dayer (traditionally the largest event in the MM calendar) took place in January of this year at a time when much of the UK was operating somewhat under the shadow of Covid, and as a result recorded a dozen fewer attendees than 2019, is almost certainly the key factor in the shortfall.

8 players made up 25% of all entries, with 19 making up half of the aggregate field. The maximum number of events it was possible to enter in 2022 was 16, and 8 players managed to attend half or more of these with the keenest player making it to an impressive 12/16. The proportion of players who took part in just one event also fell slightly to 31% (from 36% in 2019). 

DBA

DBA has seen a decline in unique attendees post Covid, despite staging a 14 events - the busiest calendar for DBA since 2015 - with an also 2015 record-matching average attendance of 16. DBA has historically seen relatively high rates of churn with many players joining and leaving the circuit each year, and that continued with 13 new faces in 2022. With average attendances holding strong,  the %age of "one event only" attendees unsurprisingly fell to just 19, one of the lowest ratios for DBA in recent years.  

6 players made up 15% of all entries, with 14 making up half of the aggregate field across the year. The closest anyone came to entering all 14 events was to attend 12, although 8 players managed to turn up to half of the full circuit this year. Since I started collating these stats in 2015 (with the kind assistance of Dennis Grey and the DBA rankings team), 126 individuals have attended at least 1 DBA event in the UK, 45% of whom played in 2022. 

TTS! (To The Strongest!)

TTS! had its best year even in 2019, and so comparisons with 2019 are always likely to be somewhat unflattering, especially as the biggest event by far in the traditional TTS! calendar (the "Worlds" at Chalgrove) has yet to really get back into a predictable and stable dateline post-Covid, and Glasgow is yet to return at all. Add to that a new version of TTS! in the pipeline and 2022 was always likely to be a challenging year for numbers.

20 of the TTS! players entered only 1 event in the year, with 6 people making it to more than half of the 5 competitions staged, one of whom attended all 5. Since the start of 2018 (when I started collecting data on TTS! events) there have been 98 different players who have attended at least 1 UK event. 

MeG  (Mortem et Gloriam)

The period 2019-2022 witnessed the extensively promoted launch of PSC's hardback MeG rulebook (replacing the "pizza box" ring-bound and much-updated set of 2016-19), and this new format and extra publicity saw the number of UK-based players taking part in one of the 18 MeG events held across the UK in 2022 increase by 9 over the 2019 year-end total, coincidentally exactly matching MeG's previous high water mark of 71 active players (which the system attained over the 12 months prior to April 2019). 

The 25 new players drawn in more than offset the 19 who didn't elect to continue their competitive MeG careers into the hardback rulebook era, with just over 1/3 of these new faces being recognisable from the UK Flames of War circuit - a pathway into MeG which has now been trodden by more than half of the current crop of MeG players.

Just 7 players chipped in with more than 25% of the aggregate entries across the 18 MeG events held during 2022, with 18 players making up half of the total aggregate field. Those same 7 players all managed to enter half or more of the 18 events held, with the most dedicated MeGGer missing out on only one competition in the full calendar year.  17 of the 71 UK-based players only attended one event during 2022 - achieving between them the same number of competition entries as the most active single player!

In 2023 MeG will again see a significant update and change of format, moving away from the PSC-distributed hard copy rulebook to a direct-sold PDF with an option for print on demand. With a series of events using some of MeG's various "lite" rule variants also now being promoted for next year it will be interesting to see how this revised edition, new distribution model, and the new formats for competitive play impact competition attendance across 2023.

Since the first UK MeG event held at the BHGS Challenge in 2016 121 UK-based different players have entered at least one competition in the UK (59% of whom were still playing this year), and they have been joined by 15 overseas-based players in that time as well.

FOGAM  (Field of Glory Ancient & Medieval)

2022 saw a further decline in the AM circuit, with almost 1 in 3 players who played in 2019 not returning to FoG post-Covid as part of a competition circuit that also reduced from 14 to 11 events in the year.  

Just 5 players chipped in with 28% of the aggregate entries on the 2022 FoGAM circuit with 10 making up just over half of all entrants. 16 players attended more than half of the events on the circuit, with two committed FoGGers managing to take advantage of every opportunity to play offered throughout the year. FoG has just adopted a totally free, PDF-only approach for its latest v4 edition as of the end of 2022, and so it will be interesting to see if the version change and new free distribution model has a positive impact on player numbers across 2023.

Of those who have departed the FoG ranks since the end of 2019, 3 now play ADLG, one plays DBMM and one currently plays DBA, the rest not appearing in any other data set. Since January 2017 (when I first started compiling FoG stats) 97 UK players have taken part in at least one FoGAM event, 35% of whom are still playing. 

DBM

Numbers for DBM wobbled slightly between 2019-2022, off the back of a record rise (of +6) in 2018-19, meaning that with some lapsed returnees and a few new players at the events held in 2021 the year on year fluctuations in the DBM figures remain very much in line with those seen in more normal times - unsurprising for a circuit strongly centered around a handful of local clubs.

10 DBM players only attended one event this year, with just 5 players making up 25% of the total entry across the year and a dozen making up half of the aggregate field. One player managed to get to 8 of the 9 events held, with 8 grasping more than half of the opportunities to play DBM afforded to them during 2022.

 Since I started compiling DBM attendance stats at the start of 2017 there have been 59 different players who have taken part in at least one event. 


The Conclusion (FWIW!)

In summary as 2022  draws to a close these 7 popular Ancients rulesets have attracted 474 UK-based players and a further 30 international visitors to make 504 different players in total taking part in a UK Ancients competition in the last 12 months. 

That total is 76 down on the 2019 full year UK player count. Even taking into account the fact TTS! and FoGAM are responsible for 2/3 of that shortfall (both sets seemingly experiencing unique, and not entirely Covid-driven factors influencing player numbers) it appears that there is still a limited degree of "residual hangover" from the Covid hiatus of 2020-21 affecting player turnout at competitions across the UK in 2022. 

Taking those two sets out of the equation a circa 5% fall in unique attendees in this first full post-Covid year is probably not as significant as many might have feared or indeed expected. 

Covid may now seem a long time ago, but we were in semi-lockdown as recently as last Christmas, meaning those events held in the first couple of months of 2022 were being planned and promoted very much under the shadow of Covid, so 2022 was by no means a completely year free of its influence.

My suspicion ("hope"?) is therefore that once each circuit has enjoyed another full, uninterrupted year there is every chance we will be completely back to "normal" again - provided there are no more pandemics of course…. 

(and don't forget, I have similar stats from the end of 20192018, and 2017, as well as an immediately post-lockdown report compiled earlier this year)  


27 Jul 2022

Who's Playing What - the Post-Lockdown Edition.

 It's now been over two years since I last posted a full-year update on who was playing what on the UK Ancients  Competition scene - which is of course hardly surprising given that no-one was able to play anything face to face for much of that time, with various grades of Lockdown running from the start of 2020 until around mid-June 2021. 

Ancients competition wargaming in the UK did however stutter (or in some cases "roar") back to life again in the middle of last year, and so with over 12 months of events to look back on it's probably as good a time as any to start once again having a look at Who's Playing What

This set of "post-Lockdown" stats cover the UK "player universe" numbers for competition players across 7 of the most popular Ancients mass-battle rulesets for all events held in the UK in since things started up again at the end of June 2021 that I can find results for. 

Most sets now have a single, comprehensive results or rankings page and I'm therefore indebted to the various people who undertake the thankless task of maintaining these pages. I do also keep a weather eye on various forums and FB groups to make sure I also pick up any "unranked" events, and sometimes extra players who only filled in, or dropped out part way through some events as well - that's why the numbers you'll see here can sometimes be higher than those you'll see on the "official" rankings page.

I've also focused this time exclusively on UK-based players, as overseas travel has not really gotten back to normal and so relatively few overseas players have made it to the UK to play. 

To make comparisons to the pre-Lockdown era I've used the figures for the 2019 calendar year. A handful of events did manage to take place at the start of 2020, but even then attendances were impacted by the looming shadow of Covid to various degrees, so using the clean" 2019 numbers seemed a better benchmark than using Feb 2019-Feb 2020.

Even so, the calendar is still not quite settled yet with some events not yet sitting in their regular calendar slots (Campaign), and others (from last summer) still yet to happen (Britcon), and so I've tried to flag where this may have had an impact on attendance numbers in the commentary.  

So, on with the business...

Total Unique Player Numbers  (2019 calendar year in brackets)


  1. ADLG      177 (180)    #1          (L'Art de la Guerre)
  2. MeG         66   (62)      #2          (Mortem et Gloriam)
  3. DBMM     61   (72)                   (De Bellis Magistorum Militum) 
  4. DBA         55   (67)                   (De Bellis Antiquitis) 
  5. DBM        40   (44)      #3         (De Bellis Multitudinum) 
  6. FoGAM    35  (48)      #4          (Field of Glory Ancient & Medieval)
  7. TTS!         28  (64)                    (To The Strongest!)
This shows how many different, UK-based players have taken part in an competition since Lockdown restrictions were eased in summer 2021. 

As of today ADLG enjoys a 38% market share, with almost as many players as the next 3 most widely played sets combined. This small increase in market share for ADLG (up from 35% at the end of 2019) is however largely a mathematical artefact caused by the slower recovery of numbers for several other sets post-Lockdown.

The upshot is that post-Lockdown, total player numbers across all sets still compare very favourably with the 2019 totals - and (as I'll go into in the commentary on each set) even the more notable shortfalls can usually be explained by event scheduling or other issues unrelated to any loss of enthusiasm for face to face gaming in general post-Lockdown

Notes:
# 1 I am aware of four players who played on the ADLG circuit who have sadly passed away since the start of 2019, so have excluded these players from both 2019 and current period counts.
# 2 MeG player numbers at the end of 2019 were at their lowest point that year. The peak, just after Roll Call in April had seen 70 UK-based players entering a MeG event in the previous 12 months. 
#3 One DBA player who appeared in 2019 has sadly passed away and so has been excluded from the stats
#4 FoGAM's rolling 12 month player count was also falling steadily throughout 2019, and ended the year at its lowest total, having started 2019 with 59 "active in the previous 12 months" players.

Post-Lockdown Growth trends 



This shows the relative growth rates of aggregate players numbers post-Lockdown for the various rulesets, using quarterly measurement dates. Other than for FoGAM (which has largely flattened out post Christmas) player numbers for all sets have continued on an upward curve into 2022. 

As this graph doesn't yet include any impact of players starting to "fall off" the back end of the rolling 12-month count, the next few months will tell whether these growth curves continue, or start to "top-out" for each set.

Notes:
- There are only 3 events providing data points for TTS!, hence the staggered nature of the TTS! line.
- The DBMM numbers are based on 3 data points with intervening dates extrapolated from these, as the DBMM Rankings page does not present data in a way which allows player numbers for the intervening dates to be easily extracted. 

Post-Lockdown %ages for non-returnees (non-returnees & 2019 year-end totals in brackets)
  1. TTS!         67%  (48/64)
  2. DBA         36%  (24/67)      #1
  3. FoGAM    29%  (14/48) 
  4. ADLG      29%  (51/180)     #1   
  5. MeG         27%  (17/62)       
  6. DBM        24%  (11/44) 
  7. DBMM    23%  (17/72)
This shows how many UK-based players who appeared on each circuit in 2019 have yet to reappear post-Lockdown. Pretty much every set has seen around 1/4 - 1/3 of their 2019 roster of competition players fail to return to competition play post-Lockdown, with only TTS! an outlier to this norm. 

This level of attrittion is however only a little higher than seen previously in more "normal" year-on-year comparisons, so given these stats cover a period of two and a half years rather than the usual year-on-year view, it's not entirely surprising to see higher attrition. 

Notes
#1 Both figures exclude those players who have sadly passed away.

New players first seen post-Lockdown (entirely new - not lapsed returnees)
  1. ADLG      38
  2. MeG           20
  3. DBA          9
  4. TTS!          6
  5. DBM        5
  6. DBMM    1
  7. FoGAM    -
            A very healthy total of 79 players entered their first ever event across all rulesets post-Lockdown, suggesting that much rules-reading, army painting and online gaming had been going on when face to face gaming wasm not allowed across the UK. 

            More players than usual also moved across or between rulesets in the post-Lockdown period, with ADLG faring best on this measure picking up 9 of its new players from other circuits (some of whom now actively participate in 2 parallel circuits for different Ancients rulesets). Even so, the number of players taking part in multiple circuits remains low.

            Ruleset-by-Ruleset Commentary

            ADLG  (L'Art de la Guerre)

            ADLG has come out of Lockdown as still the most widely played ruleset with an almost unchanged number of active UK-based players compared to the end of 2019. This period also included the release of the V4 rulebook and army lists - both featuring a relatively limited set of updates, the release of which appears to have had no impact either way on player numbers. Whilst shrinkage in other rulesets player poosl means ADLG did again increase its "market share" the run of double-digit &age growth in player numbers (seen every year since its UK debut in 2015) finally came to a halt when faced with the significant hurdle of the Lockdown period.

            The 39 1-day and 2-day ADLG events held so far post-Lockdown managed to top the total of 35 held in 2019, with a strong showing of 25/28mm events (10 of these took place) as well as one "100 point" reduced format competition. 6 events were "two scales, one weekend" affairs, and several weekends in the last year also saw multiple events staged in different locations, most recently where 47 players were playing at the same time at two different events held in the geographically diverse locations of Devizes and Glasgow.

            This pattern continued across the year with ADLG being played in all corners of the UK, from Inverness to South Devon, Cardiff to York, Bournemouth to Glasgow, giving ADLG once again by far the widest UK geographical coverage of any comparable ruleset.

            Attrition was higher than in previous years, with 51 players (27%) from 2019 yet to reappear post Lockdown. With almost half of these 51 non-returnees appearing only on the Scottish ADLG circuit in 2019 it seems likely that geography (the UK's most northerly event in Elgin has yet to take place post-Lockdown) and Scotland's longer-lasting and sometimes more stringent Covid-related restrictions on indoor gatherings may have both played a material role in the incrased level of attrition - and there has been no indication that Scotland's Ancients players have started to adopt any other ruleset in Lockdown. 

            Even with this attrition, the return to the ADLG circuit of 10 players who last appeared pre-2019 (a significant difference compared to most other sets, where 'lost' players tend to stay 'lost'), and a further 38 entirely new faces saw overall numbers essentially hold steady.

            No doubt also related to the disproportionate attrition amongst Scottish players the proportion of competitors who took part in just one ADLG event dropped significantly compared to 2019, down from 38% to just 23% in the post-Lockdown era - a trend seen in most other sets too, as the keener players were first to return to the tabletop.

            Since the first UK ADLG event at Roll Call in April 2015, 295 different UK-based players have entered at least one competition in the UK (although 6 have since passed away), meaning that some 7 years later, 60% of all UK players ever to enter an ADLG event are still entering competitions in the last 12 months.

            The most active player managed to take part in 18 events post Lockdown, with just 6 players managing to appear at 1/3 of the events on the circuit - although this rises to 14 (8%) after making allowances for the fact it is impossible (even for Dave Allen!) to play in 2 different events held on the same day. 

            The sheer number of ADLG events now being organised, and the geographical spread across the entire country both work in parallel to ensure that (on this measure) the ADLG circuit continues to offer players the least repetitive mix of potential opponents at each event by quite some margin.

            DBMM   (De Bellis Magistorum Militum) 

            The number of UK-based DBMM competition players has yet to fully recover to pre-Covid levels, with the UK DBMM circuit a little slower to get back up and running compared to some others, running 16 events in the last year compared to the 19 that ran in 2019. Those events that have been staged have however been well attended, with Warfare in November 2021 in particular seeing the biggest DBMM attendance in recent memory by quite some margin.

            This difference - in events, and in players - can pretty clearly be attributed to the non-reappearance of two of the DBMM circuits' traditionally largest events (Guilford and Campaign), neither of which have taken place (as yet) post-Lockdown. Once they both cycle back into the stats there seems no reason to think DBMM numbers should not be back to exactly where they were pre-Lockdown.

            17 UK-based DBMM players attended just 1 event in the last year, not a massive change from the 21 who did so in 2019 - a little surprising as normally the one-day events in Milton Keynes and Guildford contribute many of these "one-off" players to the UK pool in prior years.

            DBMM staged a mix of 15mm, 25mm and (uniquely) "6mm based on 25mm bases" events throughout the year. The calendar also included a mix of singles, doubles 1-day and 2-day events, with the 1-day smaller-format DBMM 100 event being the latest to take place.

            DBMM traditionally sees a fairly low churn rate of players each year with relatively few new faces making a circuit debut, and similarly small numbers dropping off the circuit each year, and with just three new players post-Lockdown that trend has seemingly continued.

            The most active DBMM player entered 13 of the 15 events - an impressive 100% attendance record given that two events stage parallel competitions for 15mm and 6mm gaming!  23 players attended 1/3 of the events staged - 38% of the player pool, with the usual DBMM hubs in the South East, Milton Keyers and the Northern League circuit all hosting events in the last year.

            DBA (De Bellis Antiquitis) 

            DBA has yet to see player numbers recover back up to the level seen in what was a very successful 2019 season, even though the total of 12 events staged since Lockdown ended have has matched the 12 that took place across 2019. 

            The difference in player numbers  - as with ADLG and DBMM - may well be attributable in the main to geography, with only one of the regular 3 PAWS events taking place post-Lockdown as well as the Welsh Open also dropping off the DBA calendar entirely as a result of venue issues, making it harder for players from those regions to make an appearance on the circuit post-Lockdown.

            18 of the 55 players took part in just one event in the last year, a notable change from 2019 when almost half of the UK pool of DBA players made just a single appearance - again supporting the theory that the loss of a few regional events has a disproportionate impact on the number of "occasional" players.  

            The total number of entries made across all DBA events staged post-Lockdown (171) also compares more favourably with 2019's 189 than the reduction in player numbers might suggest, indicating that the enthusiasm of the core group of UK-based DBA players remains undimmed post-Lockdown.

            All DBA events are one-day affairs, and two players managed to take part in 11 of the 12 events staged, with 16 (29%) managing to take part in 1/3 of the full calendar. 

            MeG   (Mortem et Gloriam)

             The MeG circuit managed to match its pre-Covid scale in the post-Lockdown period, with 18 events (one of which ran across one weekend in 2 locations) taking place, on a par with the 18 that were staged in 2019.

            MeG was the only ruleset to record an increase in overall player numbers across the last 12 months compared to the equivalent 2019 year-end figure, however this needs to be set against the 13% fall in players numbers throughout the latter half of 2019 (anecdotally attributed to players waiting for the revised hard copy rulebook and updated army lists to be released) which saw MeG ending 2019 with its lowest rolling 12-month count of active players since late 2018.

            Just over a year post-Lockdown, and almost 2 years since the launch of that hard copy rulebook, MeG player numbers still remain a little short of the pre-Lockdown peak, with 20 new UK-based players and one returnee (who's only other circuit appearance was way back in 2016!) offsetting the non-reappearance of 17 players from the 2019 circuit. These in's and out's place MeG's rolling 12-month UK player count in the 60's, a level it first attained in the latter half of 2018.

            Of the 17 lapsed MeG players, two have swapped to play on the MeG Renaissance circuit (launched at the start of 2022), although a further 13 current MeG players now also play in Renaissance MeG competitions as well the Ancients ones, forming the great majority of the current 19-player ReG rankings. Around half of MeG's current roster of players are recognisable as having previously taken part in the once-thriving UK FoW-circuit, so it will be interesting to see if a new circuit for WW2 MeG ("Divisions of Steel") mooted for the tail end of this year will prove equally enticing to the former tread-heads currently in the MeG ranks.

            All bar one of the MeG events staged were standard "Maximus" format 15mm singles, with only a single 1-day lockdown-dodging outdoor event (which snuck into the calendar early last summer) not following this standard format. The most active MeG player on the circuit took part in an impressive 16 of the 18 MeG events staged, with 32 players turning up for at least 1/3 of the full calendar (47%). 13 UK players took part in just one event - a lower %age than that seen in 2019, in common with the trend seen for other rulesets.  

            As is the case with DBMM, DBM and FoG the 18 MeG events held were in the main geographically concentrated - in MeG's case half the calendar took place at a handful of venues all within a few miles of the central stretch of the M1, with a further 4 being held in Greater Manchester.

            Since the first UK MeG event held at the BHGS Challenge in June 2016, 121 different UK-based players have entered at least one competition in the UK. 55% of this all-time UK player universe remained active on the MeG circuit by attending events held in the last year.

            FoGAM    (Field of Glory Ancient & Medieval)

            2019 saw a significant decline in numbers on the AM circuit as those choosing not to move to V3 after playing at the start of 2018 began to drop off the rolling 12-month count of active players. Post -Lockdown that trend has continued, with those who last played FoGAM at a handful of events held at the start of 2019 now also falling out of the stats.

            10 FoGAM events were held in the last year (compared with 16 in 2019), only one of which was "north of Watford" as the circuit coalesced around a hub of players mostly based on the South Coast, supplemented by others seemingly more willing to travel to play. The 35 players are however still highly committed with an average attendance at each event equivalent to almost 50% of the entire UK pool - far higher than for any other set out there.

            3 players managed to take part in literally every FoG event staged, and a further 8 only missed 1 or 2 events in the year. On a similar note, only 5 players took part in just one event, again a lower %age than any comparable ruleset. 18 of the 35 players took part in more than 1 in 3 events on the circuit - the only circuit to see over half of its' players reach this bar. 

            Following the introduction on FoGAM V3 in January 2018, 62 different UK-based players have entered at least one V3 competition in the UK, and 56% of these remained active in the last 12 months. 

            With no new players joining the FoG circuit this year and neither of the 2 "new" V3 players from 2019 returning either, every one of the current roster of 35 UK-based FoG players was already playing FoG prior to the launch of V3.

            With a "free to download" V4 mooted for later this year, and a number of FoG players now dabbling in other systems in parallel to playing FoGAM it will be interesting to see whether these numbers change either way going forward into 2023. 

            TTS! (To The Strongest!)

            A relative newcomer to these stats, Simon Miller's TTS! had a record-breaking year in 2019 with five events staged across the country. With only 3 events taking place in the last 12 months (one of which was TTS!'s traditional "big" summertime event at Chalgrove hastily rearranged at short notice for last Autumn, with consequent impact on attendance as a result) it is hardly surprising that the comparative stats for TTS! show a significant dropoff compared to pre-Lockdown numbers.  

            In 2019, 24 players who have yet to return appeared only at Chalgrove, with a further 14 non-returnees only having played at a (first time) event held in Glasgow in 2019, which also has yet to take place again post-Lockdown.

            TTS! did rather uniquely manage to run online events during Lockdown using the Tabletop Simulator platform, demonstrating that interest is clearly still strong for the system, and the UK circuit is now picking up again with three more events scheduled between now and the end of 2022. 

            As such the calendar-year stats at the end of 2022 may well show a more realistic comparison with prior year figures for TTS! attendance than a snapshot at this time is able to deliver.

            DBM   (De Bellis Multitudinum) 

            Numbers for DBM were relatively stable this year, with a drop of 4 following a rise of, erm, 6 in 2019. That still gave the venerable DBM ruleset a small lead in UK player numbers over the slightly less venerable FoG ruleset for the first time since probably something like back in 2007!

            The DBM circuit managed to put out 11 competitions post-Lockdown, one more than the 9 staged in 2019, again concentrated in the same handful of venues as in previous years. This included a mix of 15mm and 25mm events, and both Doubles and Singles format competitions too

            DBM's strong showing at the handful of clubs who also stage most events has again meant that this ruleset has managed yet again to pull in almost half a dozen new players to enter events for the first time - often as part of doubles pairings at events where single players and doubles teams can freely mix. 

            11 players took part in just one event, as with other sets lower %age than had been typical pre-Lockdown. 

            The most active DBM player impressively managed to appear at all 11 events held in the post-Lockdown era, with 17 players (42%) managing to get to at least 1 in 3 of the events held.


            The Conclusion

            In summary, post-Lockdown the UK has seen pretty much every circuit for the main Ancients rulesets achieving pretty much the same numbers of players as the last full year of events pre-Lockdown, showing that enthusiasm for face-to-face ancients gaming remains undimmed by the events of the past 2 years. 

            Even those sets that have seen some shortfalls can almost all point to likely causes involving the phasing or rescheduling of a handful of "key" events, or a truncated calendar in specific geographical regions. 

            Revisiting these figures at the end of 2022 should give a more complete picture, with many of these types of one-off effects washing through the stats by then.

            Notes
            • As always, this only measures "Competition Attendances" at events where results have been posted in the public domain and I've been able to find them - what's played at your local club between consenting adults in private isn't measured by these stats.
            • Some players appear in the stats twice because they played two rulesets over the course of the past year - this is essentially discounted for the analysis as numbers are too low to impact the main trends. And it's too much work to de-dupe them by name as well.
            • I've had to make educated guesses in a few cases - especially where nicknames have been used in publishing results, or in working out if a player is "overseas" or UK-based.
            • As a result of all of the above I make no claim these stats are 100% perfect - but I also don't believe any of them will be out by enough of a margin to change the big picture stuff either
            • If I've missed anything - especially any events - please let me know and I'll change it as necessary. 
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