10 May 2023

Achilles & The Myrmidions in 15mm

 Having been reasonably succesful with a Mycenean army at Warfare in 2022, and then getting my hands on a proper Trojan Horse at the Alicante event some months later I am now of course tempted to wheel out the Myceneans again at a future event.

At Warfare one of the star units in my army was Achilles and his Myrmidions - but to be honest the figures were not especially "Myrmidion", being mostly these old-style Museum swordsmen sculpts with fairly generic shields.


 So, when Museum came out with a range of Myrmidions, and also Trojan hero figures in their new Z-Sculpts that suddenly seemed like a must-have addition to give me two new units of spiffy Myrmidions with very obvious Included Generals (aka Achilles) leading one of them. 


And here they are - most of the Heroes of the Trojan Age are clustered on the stand on the left, with standard Myrmidions on the right. 


The Heroes are slightly, but noticably bigger than the normal rather slim Myrmidions, and all have unique poses and equipment.


This front-on shot shows the size difference clearly. 


They are nice figures, but I did find them harder to paint than I had hoped as the detail on the figures is really very shallow, which makes spotting which areas to paint, and painting with washes and speedpaints much harder than it really should be.  


There are also some hard to understand elements in the design, especially the "woolly hats" which seem to have horns projecting though them - which to my mind would surely sit better on a metal helmet? 

Perhaps though I've not done enough research and the Myceneans actually had tea cosies over their helmets? 


Here they are from the rear - you can see where I have had to use layered shading to get some texture into the clothing as the figures didn't really do much for the Holy White ArmyPainter speedpaint on their own. 


So, all in all I think they have come out OK - but perhaps not as well as I initially hoped, partly as the detail on the figures isn't as deep as I would ideally have liked, and partly as I found that lack of detail frustrating and as such maybe didn't try as hard as I needed to to adopt the right painting approach for these guys. 

Having painted up a fair few of the Museum Z Sculpts in the last few years I am actually starting to look more critically at them in general, as my experience with these figures is starting to feel like a common thread across all of the others I've painted before now as well. 

Museums Z Ranges look great in the renders, they are nice poses, there's a whole lot to like about them, the price is good, the metal they use has a great pewter-like good quality too - but with so many of us increasingly relying on washes, Contrast and Speed paints to paint our figures, deeper slightly exaggerated details such as those seen on Xyston, or Forged in Battles' ranges are much easier to paint. Their deep details really do come up a treat - whereas some of the details on these Museum Z Sculpts almost seems to disappear even with just an undercoat. 

If only the raised details and undercuts on the figures could just somehow be (I guess digitally?) "dialled up" a little, and perhaps some of the spears thickened too then the Z Range would be as good after people like me have finished painting them as they look in the 3D renders on the Museum site ! 

2 comments:

Unknown said...

Are they perhaps supposed to be boar tusk helmets?

Tales from Shed HQ said...

As you say I think they are supposed to the boar tusk helmet

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