27 Apr 2016

The Covenanter's make it to the Kings Capital!

In three fleetingly (thankfully?) brief battle reports, enlivened by some tremendous 15mm eye candy and the usual videos, the Scots Covenanter's  appear in FoGR and take on three Royalist armies in a one-day competition with pre-set terrain.


See how the forces of anti-papery did in these highly accurate historical rematches, including far more Poor quality troops than have been seen on a Renaissance battlefield for quite some time.

22 Apr 2016

What's in the Bag? The Salute 2016 Podcast !

In this latest Podcast episode I'm joined by Ian, Gavin, Jeavon, John and Stan all from Central London Wargames Club in a "straight to live" recording made in the beer garden of the Fox pub at the ExCeL Centre, London.

The Fox may not be the most salubrious of locations, but the Audacity software I used has cleaned up almost all of the pub-background noise when recording the podcast so the sound quality is surprisingly good for what was the resting place for weary and thirsty gamers escaping from the mega-show that was Salute! 2016.

In this episode I ask the question "What's in the Bag?" of all of my guests, and with some added liquid lubrication the discussion then rambles onto subjects as diverse as the pricing of 15mm figures, packaging strategies (blister pack or baggie?), how much would you pay for a boardgame if you lived on a submarine, and just how many 1/3000th scale ships are "too many"?

To get the full experience it may be best to have at least 3-4 pints yourself before tuning in !

18 Apr 2016

Black Ops

Just back from a couple of games of Osprey's new-ish Black Ops modern skirmish rules... and I'm pleased to report that they appear to work !

They are set in the same era as Force on Force, but are a lot more beer & pretzels, whilst still maintaining a bit of tactical depth and that real pace that is needed to make a modern skirmish game feel "real"


Here are photos from our games using mostly Elheim modern US figures.


The squad ready themselves to move out


A cautious advance past a stalled technical


Taking cover behind the HUMMVEE whilst the news crew interview a pedestrian


Peering over a concrete barrier


Possibly not the safest place to hide....


Move first, form, a firing line and open up...


Taking cover behind a storage tank


USMC advance cautiously along the street


Matchbox-scale Toyota acts as cover



 The LAW hit the LPG cannister, so we made up a quick rule to allow me to use this flame thing!


Black Ops is available on Amazon.co.uk and also Amazon.com for not that much really.

10 Apr 2016

6mm Neo-NATO and Neo -Soviet SF forces

Having done some wargamer-scale "dabbling" in 1/300th Moderns for a while now (erm... 3 whole large armies and a lot of eBay fishing...) I'd been strangely drawn to the idea of supplementing the increasingly futuristic looking tanks and rather indistinct infantry with some SF Mechs and Walkers.

This new habit started with an unusually restrained initial outing at Warfare 2014 where I picked up a handful of Mechs and Walkers from Ground Zero Games. But then... I caved in and did some online shopping...


Now, 2 years later, it's all gone SF mad!


There are now two full pages and loads of photos of this stuff being painted and fully finished for you to browse on this website.


Of course, I have no rules yet but with Salute! coming up I think I will be investing in Horizon Wars (the new Osprey set), and possibly probably FWC as well.

4 Apr 2016

28mm Perry Medievals painted and based for ADLG

A rash yet planned purchase of Medieval stuff at Warfare last year finally makes it onto this site in its  painted glory, ready for a 25mm ADLG competition that hasn't even been scheduled to take place yet.



See how the plastic figures shape up in a line of longbows and a crescent of crossbows...

Osprey Rules on Amazon

Broken Legions is a set of fantasy skirmish rules for a war unknown to history, fought in the shadows of the Roman Empire. Various factions recruit small warbands to fight in tight, scenario-driven battles that could secure the mystical power to defend or crush Rome. A points system allows factions to easily build a warband, and mercenaries and free agents may also be hired to bolster a force. Heroes and leaders may possess a range of skills, traits and magical abilities, but a henchman's blade can be just as sharp, and a campaign can see even the lowliest henchman become a hero of renown

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