Rounding out this expansive run-through of the Tlaxcalan army I finished last month is the 3 Commande rbases, and the ritual sacrifice that is the baggage camp.
13 Oct 2025
The Bosses - and the Baggage
30 Sept 2025
Tlaxcalan Skirmishers
Every army needs some hapless peasants to screen the main body of warriors, and lurk around in the bushes taking nasty little pot shots at any enemy troops unwary enough to venture too close - and the Taxcallans are no exception with both slingers and archers in the roster.
27 Sept 2025
Otomi Warriors
The Otomi are mercenaries, which in ADLG terms are hard-charging Impetuous swordsmen.
The Fighting 15s ranges have limited poses in their "Otomi" bag so I added in a random scattering of chaps with obsidian-edged dangerous looking weaponry to make them a bit more fearsome.
These are more erratically coloured than my main set of guys, who have a lot more red on their limited items of clothing. These chaps are still mostly red, but with some exceptions.
19 Sept 2025
A few more Tlaxcalan Warriors
Running alongside the "red flower on the base" Tlaxcalan Warriors are these sets of "purple flower" and "yellow flower" chaps:
15 Sept 2025
The Tlaxcalans are here !
A somewhat epic painting project has now finally reached the "lets spray varnish outside before it gets too cold and damp" phase of completion, much to the delight of vendors of multicoloured grass tufts, as my first Meso-American army finally gets finished off.
All of the figures (apart from a handful on the baggage element) are from the rather wonderful and characterful range sold by Fighting 15's - who sadly are kinda winding down their business, potentially selling off the moulds and rights at some point in future (we hope!).
These guys are from the same family as the Egyptians I own, and have bundles of personality baked into the sculpts. They are the sort of figures that really do make you wonder whether 3D modelling and printing, with its ability to make and print out anatomically accurate poses even at 15mm without the constraints of traditional sculpting or even the need to design figures that can be cast in, and removed from, rubber moulds, will ever quite capture the magic of what is very much a work of art rather than a 3D product develped by the technical application of science.
Anyways, I'll be posting pictures of the various troops in batches over the coming weeks, starting with the main body of Warriors.
These guys are a mishmash of different figure codes and are equipped with all sorts of weapons - as you'll see later on, there are some specific, names units who soak up most of the figures I bought with particular or specific weaponry, so these "standard" warriors are a bit of everything that was left.
The painting on these is a mix of contrasts and normal paints, with some of the new Warlord Fanatic normal paint "triads" of 6 (erm..?) slightly different tones as well.
I didn't use any static grass on these, instead going entirely for grass tufts and flowers to try and create a more unique, jungle sort of vibe to the basing - after all, they will only ever fight alongside a handful of bases of Conquistadores, so they don't need to be all that compatible with my other armies.